Post by Anthony on Jul 5, 2016 12:16:15 GMT
near perfect JRPG that shouldn't be overlooked
NINTENDO'S latest JRPG has changed a lot in the three years since it was announced but as we found out, this crazy crossover has well been worth the wait.
It took three years to make it to the West but it’s finally here, as Tokyo Mirage Sessions #FE.
Tokyo Mirage Sessions #FE (commonly known as just Tokyo Mirage Sessions) sees the player take on the role of a high school student named Itsuki Aoi as he groups up with his friends under the guise of a talent agency to save Tokyo from evil entities known as Mirages.
These Mirages have come from another world to wreak havoc and drain humans of their 'Performa', which is an accumulation of energy that sparks a human’s creativity and desire to perform.
Not all Mirages are dangerous though and a handful of them choose to aid Itsuki and his friends in their battle, allowing them to harness their power and wield them as weapons; a human who works alongside a Mirage partner is called a Mirage Master.
These benevolent Mirages take on the form of various characters from the popular Fire Emblem series and both friendly and evil forms can only be seen in the Idolosphere: a dimension that exists alongside the human world.
Combat is very heavily influenced by the Shin Megami Tensei series, especially that of the Persona franchise, in that it is turn-based and revolves around exploiting your enemies’ weaknesses.
You'll have to controll a team of four at all times, switching our Mirage Masters in your party dependant on the situation.
Annoying you can never switch our Itsuki, who is locked into your party at all times. An incredibly frustrating game feature which seems utterly useless when coming up against an enemy which isn’t weak to any of his attacks.
That said the Wii U gamepad is especially helpful in showing you each party member’s set of moves, weaknesses and resistances as well as that of enemies.
That second screen makes it incredibly easy to build up a battle strategy and if it wasn't being helpful enough, it also shows you all available side quests, messages you’ve received from characters, and the map of the area you are in when you’re not engaged in combat.
NINTENDO'S latest JRPG has changed a lot in the three years since it was announced but as we found out, this crazy crossover has well been worth the wait.
It took three years to make it to the West but it’s finally here, as Tokyo Mirage Sessions #FE.
Tokyo Mirage Sessions #FE (commonly known as just Tokyo Mirage Sessions) sees the player take on the role of a high school student named Itsuki Aoi as he groups up with his friends under the guise of a talent agency to save Tokyo from evil entities known as Mirages.
These Mirages have come from another world to wreak havoc and drain humans of their 'Performa', which is an accumulation of energy that sparks a human’s creativity and desire to perform.
Not all Mirages are dangerous though and a handful of them choose to aid Itsuki and his friends in their battle, allowing them to harness their power and wield them as weapons; a human who works alongside a Mirage partner is called a Mirage Master.
These benevolent Mirages take on the form of various characters from the popular Fire Emblem series and both friendly and evil forms can only be seen in the Idolosphere: a dimension that exists alongside the human world.
Combat is very heavily influenced by the Shin Megami Tensei series, especially that of the Persona franchise, in that it is turn-based and revolves around exploiting your enemies’ weaknesses.
You'll have to controll a team of four at all times, switching our Mirage Masters in your party dependant on the situation.
Annoying you can never switch our Itsuki, who is locked into your party at all times. An incredibly frustrating game feature which seems utterly useless when coming up against an enemy which isn’t weak to any of his attacks.
That said the Wii U gamepad is especially helpful in showing you each party member’s set of moves, weaknesses and resistances as well as that of enemies.
That second screen makes it incredibly easy to build up a battle strategy and if it wasn't being helpful enough, it also shows you all available side quests, messages you’ve received from characters, and the map of the area you are in when you’re not engaged in combat.